*****************************************************************

        The Elder Scrolls III
              MORROWIND: 
Westly Presents_Corean_Hair_in_Morrowind
           June 20, 2008

*****************************************************************

Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Changing the Face/Race/Hair of an Existing Character
5. Credits & Usage

*****************************************************************

    INSTALLING THE PLUGIN

*****************************************************************
Manual Installation:

This mod is packaged/archived with 7zip.  Should one desire to use
this mod, an archive programme such as 7zip, Winrar, Winace, or 
Zip Genious should be used to extract/open the information/files herein.
(Although, if you are reading this, then you already know how to do 
extract from archived files, so good for you :) ).

Once extracted/opened, just drag and drop these files onto the Morrowind
folder in your C:\Program Files\Bethesda Softworks directory and 
they will go where they are meant to go (except the readme). All 
the files are placed inside folders as marked (become familiar with
manual installations, your game will thank you for it). You will then 
be prompted to overwrite.  Click yes/ok and the files should now
be proper ly installed.

Files included in the Data Files folder of this mod:

Data Files Folder
	Textures Folder
	Meshes Folder
	Corean_Hair_in_Morrowind.esp

Westly Presents_Corean_Hair_in_Morrowind README (which you are reading
right now ;) )

*****************************************************************

    PLAYING THE PLUGIN

*****************************************************************
From the Morrowind Launcher, select Data Files and check the box next to 
Corean_Hair_in_Morrowind.esp 

This plugin adds:

31 new playable hairstyles converted from the Corean race mod (Oblivion)
by IDKRR. Each style is applied to all races (sans Argonians), with various
colour variations for each race (some with unique colours to best work 
with the skintones and "ethnic heritage" that could exist for each race).
Many of the styles are unisex in nature, so there are hairs for both
males and females in this mod.

*****************************************************************

     Save Games

*****************************************************************

This plugin will not invalidate your old saved games. If you save 
your game while this plugin is loaded, you may encounter error messages 
when you reload the saved game without the plugin. But you will be
able to continue on with the original game.


*****************************************************************

      Changing the Face/Race/Hair of an Existing Character

*****************************************************************

To change the face/race of your existing character without starting a new game, open the console and type "enableracemenu". Choose your new hair.
Then, once you have changed your race, save your game and exit.
Then restart/relaunch your game and resume from that save.  
 
Changing your race will cause temporary problems that should resolve 
themselves when you reload. Always save your game first in case of 
unpredictable errors and save afterwards in a new file.

*****************************************************************

      Issues/Bugs/Mild Irritances

*****************************************************************

-Many of the longer styles in this mod are not "physiqued" to move with 
the body. so in some animations they will "clip" through the player.
This is an understood sacrifice for the sake of long luxurious locks.
If someone want to physique some of the longer styles, then this would
not be an issue.  'Til then, just chock it up to really good extra hold
hair spray :D .

-In some instances, the hairs might seem to blink out (when viewing
your character underwater from above, casting/using illusion/chameleon, 
or passing through a plane such as ice, glass, or waterfalls that make 
use of Alpha channels).  This is a temporary conflict and is documented
and accepted in order to have more realistic hair (making use of 
alpha channels to best simulate the strand-like quality that these
hairs offer).

-I did my best to make sure that these hairs work with most head meshes, 
but alas, there are so many heads out there that complete visual
compatibility would be absolutely inefficient and completely aggravating
(as I would have had to make a set for each head mesh; BOLLOCKS and BEANS, I say!).  So just rest in the fact that these hairs work, are 
in the game, and are what they are ;).

*****************************************************************

      Credits & Usage

*****************************************************************


-Hair Meshes by IDKRR (based on Ren's Oblivion Hairs)

-Ear Meshes by Rhedd

-Modifications to styles x2, x11, x16, x21, x22, and x23 by Gagatek
(removal of the swoopy bangs and loopy braids for additional styles)

-Hair/ear textures and time consuming conversion by Westly

Thank You! to Dave Humphrey for creating NifTexture
Thank you NifTools for NifSkope
Thank you to the community for the continuing support.
Thank you to AlienSlof for initally pointing me down the 
right paths when I first began making mods.

Permissions:  This is, for all intents, a resource for race making or 
NPC additions (as this mod already adds the hairs to the standard races, so
why would anyone want to go and make another mod using these that does the
same thing; from my end, knowing the time it took me to make this mod as it
is, such a thought is completely ludicrous).  

All I ask is that this README is included with your
mod and a line of credit for myself, IDKRR, and Ren is included in your 
own README.  Do not upload this mod in this form to any other site 
without my knowledge, as I am prone to updating and tweaking the 
quality of my mods on a whim (so your uploading of the mod would
not only decrease the chance for quality updates from myself, it would
also make me very sad :( ).  So, again, DO NOT UPLOAD THIS FILE TO ANY 
OTHER FILESHARING SITE :D ! (Filefront, this means you too ;) ).
If this mod is found at another mod site and I (Westly) am not the uploader, then  please report it to the administration of the site for
removal (as you are getting a bogarted file that might not be up to date).

Also, if you are going to use these in a
mod, drop me a PM at Bethesda Game Studio Forums; one never knows
how I might be able to help you out :D.

*NOTE: If you make any changes to thes files, altering a mesh or texture
in any way, then be so kind as to rename your files and reassign them 
in your mod to save on any conflict that would arrise from using both mods
together...Mmm'Kay?


Questions? Comments?  

I hang around Planetelderscrolls and The Elder Scrolls Forums 
with my given id "Westly".  Seek me out at these forums. 
Please PM if you have any questions. 

