Weather Inside
by: Morbus (morbus@iol.pt)

version: 1.0

» »» Indroduction «« «

This mods let's you hear weather sounds when you are indoors.

Kaldais gave the idea with it's Rain.esp mod. I expanded it with optimized sound effects, but, above all, with sounds for wind, thunders and rain, all designed to match precisely the current weather. All buildings (except large ones, castles and cathedrals, or interiors cells where the weather sound is not supposed to reach, like basements or caves) have high quality realistic weather sounds, which improves immersion by giving us the feeling, for instance, that is raining outside.

This final versions is a massive expansion over earlier versions as all buildings have optimized sound effects for all weather types (clear weather and similar weather types have no indoor sounds as quite winds are not supposed to be hear inside. All other weather types, as I said, have their own respective indoor sounds.


» »» Instalation «« «

Extract all files into Oblivion\Data directory. Enable the plugin and there you go.


» »» Known Issues «« «

This version is compatible with all currently available mods except Sunlit Interiors. If you use Darker Dungens download the available patch and read the readme file.

If you find odd facts you think to be decurrent from Weather Inside, please e-mail me or post it at the official forum thread. Possible odd facts:
- A strange sewer door apearing in interior cells when it shouldn't appear
- Indoor weather sounds are still audible when they shouldn't be
- Indoor weather sounds are not audible when they should be (not dungeons and basements)

If you have programs that detect incompatibilities with mods, ignore any cell incompatibility, it is normal and expected.

If you simply want to make a comment, visit the official thread or email me.

Would you like to have your house mod to have Weather Inside effects to? Simply add the object 000InteriorSoundDoor3D somewhere in the wanted cell and there you go. If the mod is not yours, please ask the author. I give him full rights of usage of Weather Inside, but remember, the resulting mod will always be dependant on Weather Inside and you'll not hear indoor weather sounds if you have not weather inside active.


» »» Credits «« «

Thanks, Kaldais, for the idea and thanks to all the great forum users that helped me during the construction of Weather Inside (mostly with script issues). And thank you for downloading this mod and supporting it :-)