Seyda Neen Armorer
By: Denina
Version 1.0
Requirements: Morrowind only. No additional meshes or textures used.

Installation Instructions:

Click and drag plug in file from compressed folder to the Data Files folder in your Morrowind directory. Launch the game. Click on Data Files at the main menu. Check the box beside the mod. Press OK, play as usual.

About this mod:

While playing, I've always found it frustrating that Arrille sold a very limited supply of armorer's hammers and to get the repair service I had to travel and if I did not want to travel just yet, I found it very inconvenient, especially when on my characters that lacked the armorer skill. Since there are armed guards, outlaws and creatures all around Seyda Neen, I always thought there should have been an armorer in town. So this mod provides one. This shop is located between the lighthouse and Census & Excise offices. The smith, Randar, repairs and sells various weapons and armor, and repair items, but nothing uber and not unlike other armorer shops in the game.

The only other change was the "services" dialogue option for Seyda Neen to include Randar. As far as I know this is bug free but if you have any problems, please let me know immediately so I can try to fix it.

NOTE:

Randar will sell an unlimited amount of arrows and repair items if you do not steal/pickpocket them.

CONFLICTS: Probably several. I have always found the expanded Seyda Neen mods to be more than I ever wanted so I never used them. And if you use one, you probably don't need this one since I think those that I know of already have an armorer. I just could not find a better location in Seyda Neen for this shop, and it wasn't for lack of trying. I did not want to change too much of the existing landscape since I generally don't care for mods that try to do too much.

CREDITS:

Thanks to Bethesda for a great game, of course.
Thanks to AlienSlof for play testing this for me.

Feedback, suggestions, questions to Denina at greatblissqueen@hotmail.com.