A Whole New Shade of Glass
Morrowind Plugin by Matthew Frost (aka Luminar)
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NOTE: This mod does not require Tribunal or Bloodmoon to function.

Installation Instructions
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1) Copy colour_glass.esp into /Bethesda Softworks/Morrowind/Data Files
2) Copy files in the Textures directory into /Bethesda Softworks/Morrowind/Data Files/Textures
3) Copy files in the Icons directory into:
/Bethesda Softworks/Morrowind/Data Files/Icons/a = Armour-based Files
/Bethesda Softworks/Morrowind/Data Files/Icons/n = Alchemy-based Files
4) Copy files in the Meshes directory into:
/Bethesda Softworks/Morrowind/Data Files/Meshes/a = Armour-based Files
/Bethesda Softworks/Morrowind/Data Files/Meshes/n = Alchemy-based Files
5) Plugin is ready to go, don't forget to activate it before you play
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Mod Summary
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This mod adds new colours of Glass Armour to the game. They are available from Meldor, the armourer in Balmora (Except for White Glass). You can ask him about the differences between the pieces of armour. It also adds new pieces of Raw Glass, the alchemical ingredient. These are available from Nalcarya of White Haven in the same town. Both merchants have unlimited quantities of the new items. (Unless you kill them.)
The new Glass Armours are full suits, including shield and tower shield. They are retextured from Glass Armour, obviously. The suits don't stray TOO far from the stats of the original green glass, but they do have their own advantages and disadvantages.

Red: Offers better Health at expense of Armour
Orange: Offers better Health at expense of Weight
Magenta: Offers better Armour at expense of Weight
Yellow: Offers better Armour at expense of Health
Blue: Offers better Weight at expense of Health
Cyan: Offers better Weight at expense of Armour
White: The best - You get all the advantages but no disadvantages.

The armours have the same monetary value as the original glass armour, except for White.
White isn't available from Meldor. If you ask him about it, he'll mention the unsual scroll that came with the armour when he recieved it. On this scroll, you'll have some cryptic clues as to where the armour pieces are. It's up to you to figure out where the pieces are...
The new Alchemical ingredients just have some miscellaneous attributes added to them, mainly linking in with each other. One of them also has Fortify Attack, so you can finally make a potion of that. (Since Ghoul Heart was the only ingredient that had such an attribute available for alchemy.)
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