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     The Elder Scrolls III
           MORROWIND: 
 Westly Presents Exiles of Akavir

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Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Changing the Face/Race of an Existing Character
5. Credits & Usage

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    INSTALLING THE PLUGIN

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Manual Installation:

This mod is packaged/archived with 7zip.  Should one desire to use
this mod, an archive programme such as 7zip, Winrar, Winace, or 
Zip Genious should be used to extract/open the information/files herein.
(Although, if you are reading this, then you already know how to do 
extract from archived files, so good for you :) ).

Once extracted/opened, just drag and drop these onto the Morrowind
folder in your C:\Program Files\Bethesda Softworks\Data Files directory and 
they will go where they are meant to go (except the readme). 
All the files are placed inside folders as marked (become familiar
with manual installations, your game will thank you for it). You will then 
be prompted to overwrite.  Click yes/ok and the files should now be
properly installed.

Files included in the Data Files folder of this mod:

Textures Folder
Meshes Folder
Westly Presents_Exiles of Akavir.esp
Westly Presents_Exiles of Akavir_N.esp
Westly Presents_Exiles of Akavir README (which you are reading
 right now ;) )

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    PLAYING THE PLUGIN

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From the Morrowind Launcher, select Data Files and check the box next to 
Westly Presents_Exiles of Akavir.esp (for the underwear version of the race)
or the Westly Presents_Exiles of Akavir_N.esp (for the nude version of the race)
to activate the mod :D. Choose only the .esp that suits your style of play; do 
not run both at the same time.

This plugin adds:

-1 new Better Body race, the Nakan (with many head and hair options 
for both sexes)
-Vampire Heads
-78 Robe sets (Inspired by robe designs from the Eastern Asia)

The Nan-Min Aka (Exiles of the Dragon), or the Nakan, are the decendants of exiled
men and women of the land of Akavir, sent to the outlying provinces before the rise
of the Tsaesci.  While they have retained strong ties to one another and their
original cultures, the Nakan have "blended" somewhat with the Nedic peoples, 
specifically Imperial colonials, over time establishing a new race of people.  
While strongly tied to their Akavirian ancestors in appearance and inherent skills, the 
Nakan can not truly call themselves Men of Akavir, and wear their name of "Exile" 
with honor, rather than shame.  

STR - 40
INT - 35
WIL - 35
AGI - 40
SPD - 40
END - 40
PER - 40
LUC - 40

Racial Bonuses:
Acrobatics	10
Light Armour	5
Long Blade	10
Speechcraft	5
Hand-to-hand	10
Blunt Weapon 	5

The race also has a varied selection of "hand/fist" magics to best 
show their ties to the martial techniques and traditions passed 
to them by their ancestors.

In addition to the race, there is a selection of robes available 
for purchase from a travelling merchant, Xian Chi; she can be found 
in "Vivec, The Flowers of Gold", in the Redoran Canton in Vivec.

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     Save Games

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This plugin will not invalidate your old saved games. If you save 
your game while this plugin is loaded, you may encounter error messages 
when you reload the saved game without the plugin. But you will be
able to continue on with the original game.


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      Changing the Face/Race of an Existing Character

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To change the face/race of your existing character without starting
a new game, open the console and type "enableracemenu". Choose your
new face and hair.Then, once you have changed your race, save your
game and exit.  Then restart/relaunch your game and resume from that
save.  
 
Changing your race will cause temporary problems that should resolve 
themselves when you reload. Always save your game first in case of 
unpredictable errors and save afterwards in a new file.

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      Issues/Bugs/Mild Irritances

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- the long hairs included in this mod will clip with the body
during certain animations. Without skinning/physiquing/weight-painting
this is unaviodable, but worth the minor clip here and there for 
the character of your choice :D .

- some of the hair meshes might not work exactly/perfectly with all 
of the head meshes/ear meshes, but I have done my best to rework them 
to work with the heads in an "overall" capacity so that there are plenty
of choices should a wee bit of clipping be found annoying (though I have no 
problem with it :D ).  This holds true for only a handful of hairs, 
so no worries, as there are plenty from which to choose.

- Many of the hair meshes use "alpha Channels", otherwise known as a 
layer in the texture that allows for transparencies, thus resulting
in a more realistic "hair" quality without the need to model each
individual hair.  This is fantastic for those that are looking for 
a more realistic look for their characters, however, it is known that 
in some instances the hairs will seem to disappear (such as casting
an invisibility/chameleon spell. walking though a waterfall, or viewing 
the hair underwater [though I have personally never had the latter issues]).
This is just a caveat, though not a big issue (so just a heads up if one
might think that they have mucked up their game when the hair seems to 
vanish; no worries as this is normal).

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      Credits & Usage

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Original head models by Rhedd, remeshed by Robert, 
then altered further by Westly.

Vampire Head meshes by Robert, reanimated and vampified by Fenrya13

Selected Male Hair meshes by Darksharp

Short "Ceasar" cut hair mesh by Mylochka

Hair meshes by Ren

Featured Hair meshes by IDKRR from the Corean & Saram races 
for Oblivion (with special permission)

Better Body meshes by Psychodog Studios:
http://psychodogstudios.com/

Female Better Body Robe Meshes by Nioliv

Sakkat Helm mesh from Legato's Akaviri Resources (altered by 
Westly by adding hair to the hat)

All textures by Westly

Thank You! to Dave Humphrey for creating NifTexture
Thank you NifTools for NifSkope
Thank you to the community for the continuing support.
Thank you to AlienSlof for initally pointing me down the 
right paths when I first began making mods.
Thank You Master Sam for encouraging me to complete this race
for use in his mod.

Permissions = none just yet, as this mod is subject to my changing it at a
 whim, with new content and world support in the possible future :D.

Questions? Comments?  

I hang around Planetelderscrolls and The Elder Scrolls Forums 
with my given id "Westly".  Seek me out at these forums. 
Please PM if you have any questions (or post in this mod's Forum Topic
at the officials should my inbox be full). 

