Baby Mudcrab - Baby Mudcrabs, the child versions of Mudcrabs, live in the Bitter Coast Region and migrate to other regions once they age and grow. They usually keep in packs of 3, and dont move very far from the coast.

Baby Cliff Racer - Baby Cliff Racers are slightly slower then the stronger, more agile adults, but they usually travel in packs of 5 or 6, even though they are not that strong, in packs they can do some damage, but they are not very hostile.

Calf Alits - Calf Alits spend thier early lives in the West Gash region, where they grow up and move to other places later in thier life. Alits don't travel to to much, and they are not very strong.

Calf Guars - Calf Guars can be found in the Bitter Coast Region, Ascadian Isles Region, and West Gash Region. They are just weaker, smaller, version of the Guars.

Calf Kagouti - Calf Kagoutis usually travel in packs of two, and stay in the West Gash Region. They are non-hostile for the most part.

Small Dreugh - Small Dreugh live in the Ascadian Isles Region, they travel in packs of three, and are not very aggresive.

Young Scrib - Young Scribs usually have a mother Scrib with them, as for protection, they havn't developed thier paralyaztion yet, so they are almost defenseless. They grow up in the Bitter Coast Region where it is safer, less harsh, and more foods are provided.

Young Shalk - The Young Shalk are very aggressive but not very strong, they stay around thier little Shalk Holes, and usually thier are a bunch of them near it. They are pretty easy to handle, just need to be careful.

Dragons - Red Dragons, Dark Dragons, and Green Dragons. Red Dragons have great fire breathing abilities, and are found in the Molag Amur Regions. Dark Dragons are physically strong and thier magic is varied but not as powerful as the others. Dark Dragons are found in the Ashlands region. Green Dragons are a mix between physical and magical dragons, they are found in West Gash regions, near mountains that border the Ashlands. There is also a Island for each type of Dragon, where the Legendary Dragon lays for each type. Newborn Green Dragons usually stay with thier perants untill they are grown up. Newborn Dark Dragons and Newborn Red Dragons leave thier perants when thier very young. Newborn Dark Dragons usually have a parter they stay with untill they grow up. Newborn Red Dragons are usually found around large areas of lava and are on the East side of the Molag Amur Region while the West side is full of adult Red Dragons.

Death Moths - Death Moths can be found in the West Gash and Molag Mar regions. They also have thier own mountain, called Death Moth Mountain, out on the coast of the West Gash Region. Watch out for thier paralying magic.

Elephants - Four basic types, Calf, Regular, Warrior, and Giant Elephants. Calf Elephants are babies, and can be found regularly all over Vvardenfell. Same goes for Regular Elephants, they are just stronger, larger versions of the Calf Elephants. Warrior Elephants have tusks that are worth very much if you can get them, Warrior Elephants are as their name implies, great warriors. There are few Giant Elephants in Morrowind but when you come across one, don't expect an easy fight, these things are huge, and strong. Elephants alltogether are weaker then Mammoths, but smarter and slightly faster.

Mammoths - Four basic types, Calf, Regular, Warrior, and Giant Mammoths. Calf Mammoths are babies, and can be found regularly all over Vvardenfell. Same goes for Regular Mammoths, they are just stronger, larger versions of the Calf Mammoths. Warrior Mammoths have tusks that are worth very much if you can get them, Warrior Mammoths are as their name implies, great warriors. There are few Giant Mammoths in Morrowind but when you come across one, don't expect an easy fight, these things are huge, and strong. Mammoths alltogether are stronger then Elephants, but not as smart or fast.

Butterflies - New Born butterflies are the new borns, small and fragile. Normal Butterflies are the average butterfly, fast, and usually flee. Aggressive Butterflies are red and will usually attack if bothered. Poisonous butterflies as poisonous and can be deadly. The Butterfly Queen is only found in the Land of the Butterflies.

Sharks - Sharks are great dangers of the sea, watch out, they are not to be taken lightly. Sharks can cause a lot of damage. Giant Sharks live far out on the outskirts of Vvardenfell but are twice as lasge as normal sharks and will make food out of you in no time. Small Sharks as just weaker, smaller versions of the shark, can be found in the Azura's Coast Region.

Shroomsters - Shroomsters are magical mushrooms, and are usually found in caves or in the swampy Bitter Coast Region. They are poisonous, and can paralyze, so watch out if you see one. It is belived that Shroomsters grow from fungus and dead corpses, no one is sure though, but it is known that Mogs can grow them. Magic Shroomsters are stronger, and there magic is much stronger then normal Shroomsters. The God of Mushrooms is a huge Shroomster that is very strong. 

Slimes - Blue Slimes, the weakest version. Green are slightly stronger, and Red are the toughest. Slugdes are basically poisonous slimes. They can usually be found anywhere in Vvardenfell.

Wasps - Wasps are flying creatures, very quick but not to powerful. Worker Wasps can be found by Bee Trees, and every Bee Tree has a Queen. Queen Wasps are strong and large, and more powerful then any other type of wasps.

Snakes - Snakes, their are many different variations of the snakes. The Dirt snake is the most commmon, usually pretty easy to deal with. Forest Snakes are the next most common, they are actually poisonous, so be cautious. Demon Snakes are the toughest variety of normal snakes, they can cause serious damage with thier poison. Their are also young snakes of each type. Underworld Snakes are in the Red Mountain Region and are larger then normal snakes.

Beast Men - Theses people are strong, fast, brave warriors, but also uncivilized and barbaric. The reason why they cant live with the other races is because of this, no sense of rules, they do whatever they want. They will kill if they want to, just for fun, so watch out, thier tough. No one is sure how they repruduce as no female types have ever been seen, neither have children ever been spotted, only the aggressive adult males.

Scorned - The scorned are former humans that have been betrayed or doublecrossed by their government, lovers, friends, or someone/thing important to them. These people have been burned alive and are now vengents of their former selves seeking revenge and retribution against 
those who have wronged them.They are adept warriors and being burned alive has given them superhuman strength and endurance. Their single minded thoughts of revenge grant them inate powers with the mystic. Also, while usually unpleasant to the eye they are inteligent and adept at intimidating their foes if need be. an enranged scorned is a terrible sight and those who have witnessed it rarely live to tell the tale. They are found in the Molag Amur Region, Tombs, and Red Mountain Region. Scorned Children are horrible sites to look upon and are spotted in the Molag Amur Region and in the Red Mountain Region. Scorned Giants are also found in the Molag Amur Region and the Red Mountain Region. Scorned Giants were either smaller, weaker, or deformed at birth, not wanted, burned and thought to be killed, but actually, they were kept alive by a strong will, and survived the fire, they come back and are enraged at any living being who is able, and not deformed.

Dark Argonian- These are an oucast breed of Argonians who are evil and bitter for being shunned