Mannimarco Revisited V1.0:  A Mod for The Elder Scrolls IV, Oblivion

Created by Miltiades, 30 November 2007

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Table of Contents:
	I.    Background story
	II.   Purpose
	III.  Using the File
	IV.   List of Changes
	V.    Known Issues
	VI.   Credits	
	VII.  Contact Info
	VIII. Recommended Mods
	IX.   Thanks

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I. Background Story:

They brought to him these tools, mad wizards and witches,
And brought blood-tainted herbs and oils to his cave of sin,
Sweet Akaviri poison, dust from saints, sheafs of human skin,
Toadstools, roots, and much more cluttered his alchemical shelf,
Like a spider in his web, he sucked all their power into himself,
Mannimarco, Worm King, world's first of the undying liches.

-excerpt from Mannimarco, King Of Worms

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II. Purpose:

Mannimarco as he should have been. Even though you had Traven's help, I was rather 
dissapointed how easy the almighty King of Worms could be defeated; so I decided to make 
him more of a challenge.

Also his stronghold has been improved to look more fitting and sinister. No more damp 
cave, but a stronghold fit for the King of Worms!

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III. Using the File:

To use this Mod, unzip the archive into the Oblivion directory on your harddrive and all 
the files should fall into their proper places. However, to be on the safe side it's 
always better to extract the files to a temporary directory and then dragging them to the 
proper location. Then select Data Files from the Oblivion launcher and place a checkmark 
next to "MannimarcoRevisited-v10" to activate the plugin.

Next to the main file, there's a secondary esp in the archive called 
"MannimarcoWardrobeChest". That plugin merely places a chest near the entrance in Echo 
Cave containing Mannimarco's clothes.

"MannimarcoWardrobeChest.esp" should only be used for people who have already defeated 
Mannimarco but still want to have his new robes; or simply want a second set.

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IV. List of Changes:
	
The changes made by this Mod are:

1. Made changes to Mannimarco's abilities and gave him a unique combat style.
2. Increased the duration on the Staff of Worms from 30 seconds to 300 seconds.
3. Altered the 'Necromancer Chambers' to give it a more sinister appearance.
4. Added a lot of custom (lethal) spells for Mannimarco.
5. Added a new cell to the Arcane University; the Vault.
6. Altered Mannimarco's appearance and gave him an additional dialogue line prior to the 
   battle.
7. Edited the voicefiles for Mannimarco's dialogue so he doesn't sound like a whining 
   Altmer.
8. Mannimarco's throneroom can serve the player as a small home. Chests are safe to store 
   goods.
9. New powerful servants: "Mannimarco's Chosen"
10. Some new and unique items, clothes and weapons.
11. ...and the list goes on and on... Just play the darn thing already :P  

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V. Known Issues:
	
There should be no issues concerning the use of this plugin. There has been some extensive 
playtesting and everything appears just fine. But should you happen across a bug, feel 
free to send me an email or PM.

Please note that Mannimarco has increased in power significantly. This plugin is not for 
the faint of heart or measly little level 5 characters. My estimate would be that you 
should be at least level 20 (preferably level 30+) to stand any chance against him. You 
have been warned!

Also note that if your character has already completed the Mage Guild questline you will 
*NOT* be able to fight this new version of Mannimarco. You will still be able to visit the 
new areas in Echo Cave and use his lair as a home though.

But best results for this plugin are achieved when playing a character which has not yet 
completed the Mage Guild questline.

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VI. Credits:

* Bethesda Softworks - for creating TES4-Oblivion and the Construction Set
* Miltiades - for the changes and editing the voicefiles for Mannimarco. In general putting 
  the thing together
* WillieSea - for the Reaver death script
* Opaj - for the Mannimarco combat scripts and the rest of the scripts as well
* Abovewolf and Plipo - for the original armor from which I have used the loincloth for the 
  dancing girls
* Najaknevrec - for putting together the robes and hood of Mannimarco, the Chosen and helping 
 out with the texture for the Dancing Girl hood as well as the texture for the pool of blood. 
 Also edited Kikaimegami's Bookbelt mesh to suit Mannimarco's robes.
* Jcarl904 - For the hooded skull on which Najaknevrec based the robes and hood of Mannimarco
* Corepc - for providing the animation setup for the dancing girls and their loincloths.
* Keter Sephiroth - for allowing the use of one of his dance animations
* MC - for using one of his staffs from his "MC's Staff Pack"
* CuteUnit - for the Lich-animation hack; taken from her "Float like a Lich" resource
* Revanmg - for the skeleton meshes taken from his "My Skeleton V2" mod
* Kikaimegami - for the stone Necromancer Door texture, animated Necromancer Door and the 
 orange Welkynd cluster. Also applied collission to the shelves in the Vault and created the 
 original Bookbelt mesh.
* AlienSlof - for her Necromancer Hood and Robes retexture (edited mesh by Najaknevrec
* Rhedd - for the 'Real Mannimarco' comic (included because I find it very funny)
* Madmole - for using a few of her 'shadowy hoods' (www.4drulers.com)
* XMarksTheSpot - for using his Lich Helmet
* Antenni - for using his scythe model and texture; taken from the 'Temple of Nirn' plugin
* Dev_Akm - for making an OOO compatible version of this plugin

Also a big thanks to my small team of playtesters: xXAequitasXx and Kikaimegami


I really hope I didn't forget anyone...

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VII. Contact Info:

if you have any problems with this plugin, suggestions or bug-reports, feel free to contact me 
at the following email address. 

	manuel_is_ares@hotmail.com


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VIII. Recommended Mods:

"Shadowy Hoods" by Madmole. http://www.tesnexus.com/downloads/file.php?id=12870
"The Lich Mod" by jackmix69. http://www.tesnexus.com/downloads/file.php?id=6002
"MC's Staff Pack" by The MC. http://www.tesnexus.com/downloads/file.php?id=5591
"Slof's Oblivion Robe Trader" by Alienslof. 
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=7319&id=1954 
(version 2.0 was not out yet at the time of this ReadMe)

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IX. Thanks:

I would like to thank DragoonWraith, Cinnamon, TSBasilisk, Lingwei, Zero_Phoenix, 
Vorwoda_the_Black and Arkngt for providing suggestions, lore and general assistance. 

I would also like to thank everybody else who participated in the WIP-threads on the Official 
Elder Scrolls forums during the course of the project. 

   

