This mod adds Lexx's (Latexschlampe) Classic Enclave Power Armor and the Jeb_Bauer's "Aliens" M41A Pulse RIfle to Victor's house in Good Springs.  

Thank Yous:

Thanks to Lexx's (Latexschlampe) for his permission to convert his great fallout 3 mod to New Vegas. He had no interest in doing it since there is a verion of the enclave armor in new vegas but imo his trumps theirs. Kudos to you Lexx for doing it better than Bethesda or Obsidian could do it.
http://fallout3nexus.com/downloads/file.php?id=4641


Thanks to encinodude for his permission to use his "Carbon Black" skin for the Classic Armor, he was going to do a conversion but said he is burnt out on fo3 modding for the time being and waiting for nv to get patched up to be playable. So he let me go ahead and use it. Thanks much. He also said to give thanks to CaBaL120 which is the base he used for his carbon black reskin. 
http://fallout3nexus.com/downloads/file.php?id=13753


Thanks to Jeb_Bauer for his Aliens pulse rifle mod, with fixed collisions and all, i could not get the grenade launcher to work, bit beyond my know how and not sure it is even possible wo script extenders like we had for the old fallout. Thanks to Neotorious whos Jebs's mod was based off of. Also thanks to Fext and mike01010101 for their work on the initial mod and Feczor for the sounds. 
http://fallout3nexus.com/downloads/file.php?id=7476


About the mod:

In Victor's Home in Good Springs you will find a note from an "interested party" (no spoilers :P) along with a set of Classic Enclave Power Armor. Also you will find a book "Power Armor for Dummies" which will confer upon pick up the power armor training perk. NOTE Do not pick up the book if you do no want to cheat the perk in, and be able to use power armor before your supposed to, bit beyond my scripting abilities to get it to apply by reading the book, so soon as you pick it up you will be given the perk, check you pip boy status and perks it will be there no notification of getting it however. 

The armor has high DR, but is heavy armor, so your movement speed will be greatly reduced. It has strength augmentation with grants you bonus to strength and a bonus to carry weight. Also has a guns buff. And for added bonus has a confidence buff, pretty sure it does nothing but hey if i were wearing this suit i would be pretty darn confident. 

The helmet comes with water breathing, hey those hoses and stuff must be for something ;P, the optics of the helmet grant a slight buff to perception and crit chance. But a negative in charisma so take it off if your trying to charm people.

The entire suit confers red resist and some fire resists. 

The Pulse Rifle M41A comes with a str req of 5 and a guns req of 70, it has dps on par with the unique weapons in game, but will eat ammo for breakfast lunch and dinner. On the topic of ammo we have 3 flavors of ammo to choose from, standard, armor piercing, and hollow point, they can be purchased from some vendors gun runners, caravan vendor in the main hq and a few other places, about the level of 20 you should see it for sale, it is not cheap however save them caps. Ammo is in clip sizes of 99, 10mm caseless. Incidently there are about 1k rounds of ap and hp ammo in Victor's house. 

Additem ids:
Classic power armor
XX001386 (scmPowerHat) The helemt
XX001388 (scmCLassPwrArmor) the suit

Pulse rifle M41A
XX005e31 (WeapPulseRIifleM41A) damn typos when your tired editing.....the gun. 

Ammos
XX005e2d (Ammo10mmCaseless) standard ammo
XX005e2e (Ammo10mmCaselessAP) armor piercing
XX005e2f (Ammo10mmCaselessHP) hollow point

Enchantments (if you want to edit them)
010021f5 (scmPowerHatEff) hat spells
010021f6 (scmPowerArmor) suit spells

To Dos:
Maybe add some incendary ammo.

Add crafting recipes for the ammo, need some faqs on how to go about this tho, so probably be awhile. 

Bugs:
Clipping of the weapons into the back of the armor, pretty sure this cannot be helped however. 

Other than that played this mod on a fresh game and in a late game save and no issues i have come across, does not seem to make the game any buggier than it already is at lest :P no abnormal crashes or whatnot. 

Installation: uncompress the rar archive copy the contents to your New Vegas DATA folder, check the esp on in your data files goto victors house and get your stuff. 

Closing:

Think i covered it all, any problems please let me know, any comments, suggestions, flames, or kudos welcome. Hope i got everyone in the thank yous section i needed to get dug thru the old fo3 mods and thing i grabbed all the names responsible for these mods and contacted all of them that requested it, if i missed anyone at all i do apologize.  
 

 




 


