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##
##      Level Rates Modified v1.2 - CHARTS
##
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Updated : 2006.04.20
Author  : Bofra


===============
Description:
===============

m1 = Speed modification on value 1
m2 = Speed modification on value 2
-- = No value present
oo = Original Oblivion, I did not modify this value

m1 and m2 represents the two level values some skills uses. For example
Athletics has value one as "Second of running" and value two as 
"Second of swimming", while some skills like Blade only has one value:
"Hit Target".

The multiplications and dividings represent the speed modification on
the different values. An x2 means that skill/value levels two times
SLOWER than in vanilla oblivion. An /2 means that skill/value levels two
times FASTER than in vanilla oblivion.


===============
The Charts:
===============

Base x4:                               Base x2:
-----                                  -----

File: Level_Rates_Modified_x4.esp      File: Level_Rates_Modified_x2.esp

=====SKILL=====|==m1==|==m2==|         =====SKILL=====|==m1==|==m2==|
=Acrobatics    |  x4  |  x4  |         =Acrobatics    |  x2  |  x2  |
=Alchemy       |  x2  |  x2  |         =Alchemy       |  oo  |  oo  |
=Alteration    |  oo  |  x3  |         =Alteration    |  oo  | x1.5 |
=Armorer       |  x4  |  --  |         =Armorer       |  x2  |  --  |
=Athletics     |  x4  |  x3  |         =Athletics     |  x2  | x1.5 |
=Blade         |  x4  |  --  |         =Blade         |  x2  |  --  |
=Block         |  x4  |  --  |         =Block         |  x2  |  --  |
=Blunt         |  x4  |  --  |         =Blunt         |  x2  |  --  |
=Conjuration   |  oo  |  x4  |         =Conjuration   |  oo  |  x2  |
=Destruction   |  oo  |  x4  |         =Destruction   |  oo  |  x2  |
=Hand to Hand  |  x4  |  --  |         =Hand to Hand  |  x2  |  --  |
=Heavy Armor   |  x4  |  --  |         =Heavy Armor   |  x2  |  --  |
=Illusion      |  oo  |  x3  |         =Illusion      |  oo  | x1.5 |
=Light Armor   |  x4  |  --  |         =Light Armor   |  x2  |  --  |
=Marksman      |  x4  |  --  |         =Marksman      |  x2  |  --  |
=Mercantile    | /3.5 |  --  |         =Mercantile    | /2.5 |  --  |
=Mysticism     |  oo  |  x2  |         =Mysticism     |  oo  |  oo  |
=Restoration   |  oo  |  x3  |         =Restoration   |  oo  | x1.5 |
=Security      |  x2  |  --  |         =Security      |  oo  |  --  |
=Sneak         |  x2  |  x2  |         =Sneak         |  oo  |  oo  |
=Speachcraft   |  /2  |  --  |         =Speachcraft   | /1.5 |  --  |
=============================|         =============================|


Base x5:                               Base x3:
-----                                  -----

File: Level_Rates_Modified_x5.esp      File: Level_Rates_Modified_x3.esp

=====SKILL=====|==m1==|==m2==|         =====SKILL=====|==m1==|==m2==|
=Acrobatics    |  x5  |  x5  |         =Acrobatics    |  x3  |  x3  |
=Alchemy       |  x3  |  x3  |         =Alchemy       | x1.5 | x1.5 |
=Alteration    |  oo  |  x4  |         =Alteration    |  oo  |  x2  |
=Armorer       |  x5  |  --  |         =Armorer       |  x3  |  --  |
=Athletics     |  x5  |  x4  |         =Athletics     |  x3  |  x2  |
=Blade         |  x5  |  --  |         =Blade         |  x3  |  --  |
=Block         |  x5  |  --  |         =Block         |  x3  |  --  |
=Blunt         |  x5  |  --  |         =Blunt         |  x3  |  --  |
=Conjuration   |  oo  |  x5  |         =Conjuration   |  oo  |  x3  |
=Destruction   |  oo  |  x5  |         =Destruction   |  oo  |  x3  |
=Hand to Hand  |  x5  |  --  |         =Hand to Hand  |  x3  |  --  |
=Heavy Armor   |  x5  |  --  |         =Heavy Armor   |  x3  |  --  |
=Illusion      |  oo  |  x4  |         =Illusion      |  oo  |  x2  |
=Light Armor   |  x5  |  --  |         =Light Armor   |  x3  |  --  |
=Marksman      |  x5  |  --  |         =Marksman      |  x3  |  --  |
=Mercantile    |  /4  |  --  |         =Mercantile    |  /3  |  --  |
=Mysticism     |  oo  |  x3  |         =Mysticism     |  oo  | x1.5 |
=Restoration   |  oo  |  x4  |         =Restoration   |  oo  |  x2  |
=Security      |  x5  |  --  |         =Security      | x1.5 |  --  |
=Sneak         |  x3  |  x3  |         =Sneak         | x1.5 | x1.5 |
=Speachcraft   |  /3  |  --  |         =Speachcraft   |  /2  |  --  |
=============================|         =============================|


===============
The Values (m1 & m2) :
===============

=Acrobatics
  1. Jump
  2. Fall
=Alchemy
  1. Potion creation
  2. Ingredient use
=Alteration
  1. Cast
  2. Hit target
=Armorer
  1. Repair (one swing)
=Athletics
  1. Second of running
  2. Second of swimming
=Blade
  1. Hit target
=Block
  1. Hit while blocking
=Blunt
  1. Hit target
=Conjuration
  1. Cast
  2. Hit target
=Destruction
  1. Cast
  2. Hit target
=Hand to Hand
  1. Hit target
=Heavy Armor
  1. Hit on armor piece
=Illusion
  1. Cast
  2. Hit target
=Light Armor
  1. Hit on armor piece
=Marksman
  1. Hit target
=Mercantile
  1. Barter
=Mysticism
  1. Cast
  2. Hit target
=Restoration
  1. Cast
  2. Hit target
=Security
  1. Pick lock
=Sneak
  1. Avoid notice
  2. Pick-pocket
=Speachcraft
  1. Persuation