Deadly Spell Impacts by isoku

WARNING: To uninstall you must have a save where there are no spell impacts present. If you cannot load up your save, reinstall this mod, load up the game, move to a cave, city, etc where there are no spell impacts present, enable the console, type in "pcb," save, and then uninstall.

Version History:
1.5.1 Optimized file sizes for almost no visual quality loss to help with freezes, purple lightning crater available
1.5 Archive now BAIN ready, manual installers read the new installation/customization instructions
-----New snow impacts for fire/lightning spells, many size tweaks, remade all normal maps uncompressed/reduced resolution
1.4.3 "Flames" spell impact size reduced, main file's frost impact 10% more transparent

Description:
Fire, lightning, and frost spell impacts with their own unique textures. I didn't want to stray too far from the vanilla textures but at the same time wanted to add my own touch.

-Greater variation in impact size within each spell.
-Lightning and spit impacts get their own textures.
-Snow impacts for fire/lightning spells (only works on what the game considers snow).
-Increased dragon impact decals size.
-Increased glow map brightness so you can kinda see the embers in the dark.
-Two different fire impacts depending on spell (optional).

Original resolutions vary from 256x256 for frost/spit to 512x512 for fire/lightning.
High: 2048x2048 impact textures (1024x1024 uncompressed normals).
Medium: 1024x1024 impact textures (512x512 uncompressed normals).

Customization (manual):

decalflameburn01(_g, _n).dds = Fire missile impact (firebolt-like spells)
decalflamespread01(_g, _n).dds = Fire spread impact (flames, fire wall)

If you want the alternate fire impact for "missile-like" spells, rename the main file's decalflameburn01.dds, decalflameburn01_g.dds, and decalflameburn01_n.dds to decalflamespread01.dds, decalflamespread01_g.dds, and decalflamespread01_n.dds respectively. Copy an alternate fire impact's files from the optionals folder into the impactdecals folder. Finally place DeadlySpellImpacts - Two Fire.esp from the "40 Two Fire Esp" folder in your Data folder. You must load this esp after DeadlySpellImpacts.esp manually or through BOSS or you it won't work.

If you want to use an alternate impact for a school of magic then copy the files within the folder(s) and overwrite the files in your Data folder.

To Install (manual):
-Extract the textures folder and DeadlySpellImpacts.esp from within the "00 Data - Required" folder and place in [...]\steamapps\common\skyrim\Data folder.

-Make sure you have bEnableFileSelection=1 in SkyrimPrefs.ini under [Launcher].

-Make sure DeadlySpellImpacts.esp and Load Loose Files is checked in Data Files in the Skyrim launcher.

-If you don't see DeadlySpellImpacts.esp there, go into C:\Users\Name\AppData\Local\Skyrim, open up plugins.txt and add DeadlySpellImpacts.esp under Skyrim.esm.

-If you are still having problems, use a mod manager to install and make sure DeadlySpellImpacts.esp is checked there as well.

To Update (manual):
Extract the textures folder and DeadlySpellImpacts.esp from within the "00 Data - Required" folder and place in [...]\steamapps\common\skyrim\Data folder and overwrite everything.

To Uninstall (manual):
Delete impactdecals folder in data\textures folder and DeadlySpellImpacts.esp/DeadlySpellImpacts - Two Fire.esp in the data folder. Make sure there are no spell impacts present in your latest save when you uninstall.

Troubleshooting:

>If you are experiencing crashes upon using a spell then you need to downgrade to the medium version. If you already have the medium version then I would suggest downgrading other texture mods installed.

>If your lightning impacts look the same as fire impacts then follow the install instructions above to get your DeadlySpellImpacts.esp activated.

>If your lightning impacts are purple squares then make sure Load Loose Files is checked in Data Files in the Skyrim Launcher. Make sure DeadlySpellImpacts.esp is the only magic impact esp file installed and check to see that the impactdecals folder is in the data\textures folder.

>If you aren't seeing any impacts go to Options in the Skyrim launcher, click advanced and increase your decal quantity.